Meet up with likeminded folks to chat and chill before con day starts on Saturday!
PIGCON passes are not required for Friday Meetups.
| 6:00 pm - 8:00 pm | Godot & Gamemaker Meetup at Ground Kontrol 21+ $4 Cover Charge Starts at 7pm Ask the bar for a $6 Free Play Card all weekend, good for 12 hours |
| 6:00 pm - 8:00 pm | Women & Femme in Games Meetup at TOTL Games |
| 7:00 pm - 9:00 pm | Gamedevs of Color Meetup at Leikam Brewing |
| 7:00 pm - 9:00 pm | Tabletop Games Meetup at NW Quimby Lucky Lab |
| 9:00 am - 10:00 am | Badge Pickup (check-in table) |
| 10:00 am | Show Floor Open with Games to Play! (main hall) |
| 10:40 am - 11:10 am | Game Design for the Girls with Olivia Haines (upstairs) |
| 10:40 am - 11:20 am | One Hundred Game Jams: Making the Same Game Over and Over with Andrew Goodenough (downstairs) |
| 11:10 am - 12:00 pm | Building Slay the Spire 2 with Ed Lu & Jose Pacio (upstairs) |
| 11:20 am - 12:00 pm | Creating and Implementing Expressive Enemies in Slay the Spire 2 with Marlowe Dobbe & Chris Gortz (downstairs) |
| 12:00 pm - 1:00 pm | Lunch Break |
| 1:00 pm - 1:30 pm | What to do Before and After You Hire Your First Freelance Artist with June Aguirre (downstairs) |
| 1:00 pm - 1:40 pm | Audacious Game Design: Making The Remake of the End of the Greatest RPG of All Time with Lucas Immanuel (upstairs) |
| 1:30 pm - 2:40 pm | Analytics vs. Your Gut: How to Not Go Insane While Balancing a Game with John Guerra (downstairs) |
| 1:40 pm - 2:30 pm | Solo Devs & Remakes: What I learned from Bloodborne PSX with Lilith Walther (upstairs) |
| 2:30 pm - 3:00 pm | Your Game is Hard to Read (but we can fix it) with Qristy Overton (upstairs) |
| 2:40 pm - 3:00 pm | How to Build a Community Around Your TTRPG with Goblin Archives (downstairs) |
| 3:00 pm - 4:00 pm | The Big Gamedev Audio Panel with Sam Marshall, Ed Varga, Steve Green, Alex Schiff, and Michael Jones (downstairs) |
| 3:00 pm - 4:10 pm | The Making of PIGSquad with Will Lewis (upstairs) |
| 4:00 pm - 4:50 pm | Getting Started writing Custom Physics in Godot with M. Estee (downstairs) |
| 4:10 pm - 4:50 pm | Advanced Game Design - Concepts to Explore Off the Ground Floor with Christian Scandariato (upstairs) |
| 4:50 pm - 5:30 pm | Bolting Javascript onto Game Engines for Fun and No Profit with Amorphous (downstairs) |
| 4:50 pm - 6:00 pm | So You Want to Start a Business - Biz & Legal Tips to Embrace From the Beginning with Jon Loiterman (upstairs) |
| 5:30 pm - 6:00 pm | Famicom Bootlegs and Video Game Outsider Art with Sarah tvbride (downstairs) |
| 6:00 pm | Show floor closes (main hall) |
| 6:00 pm - 7:00 pm | Game Jamboree: Experiments In Entertainment (downstairs) Design really bad games based on titles suggested by the audience. |
| 6:30 pm - 8:00 pm | Game Funeral (upstairs) Developers say goodbye to games they will never finish. Learn, laugh, lament. |
| 7:30 pm - 9:00 pm | Bloodsport Gambler Live with Livecoded Dungeon Soundtrack (downstairs) Enter the pit and place your bets on fiendish fighters in a crowd game backed by a live coded soundtrack by Claro Fix. |
| 8:30 pm - 11:00 pm | Live Music (main hall) Beat Rush Big Band Under the Deku Tree iiimp |
| 9:00 pm - 10:30 pm | One Hour Game Jam (upstairs) Make a game in one hour. It doesn't have to be good :) |
| 9:00 am - 10:00 am | Badge pickup (check-in table) |
| 10:00 am | Show Floor Open with Games to Play Including BYO Indie! (main hall) |
| 10:30 am - 11:20 am | PICO-8 Design Loops with zep (upstairs) |
| 10:30 am - 12:00 pm | Youth Game Making Workshop (downstairs) Register here, pass required |
| 11:20 am - 12:00 pm | Making Indie Games on the Side with Brian Cronin(upstairs) |
| 11:30 am - 2:30 pm | Professional Consulting Workshop (offsite) Register here, pass required |
| 12:00 pm - 1:00 pm | Lunch Break |
| 1:00 pm - 2:10 pm | The Plan Is Always the Same: How to Build a Games Career in Uncertain Times with Star Victoria Power (upstairs) |
| 1:00 pm - 3:30 pm | PICO-8 Workshop (downstairs) Register here, pass required |
| 2:10 pm - 3:00 pm | It's Not About Averages: Market Research For Indies with Mason Remaley (upstairs) |
| 3:00 pm - 4:10 pm | The Big State of the Industry Panel with Lindsey Rostal, John Cooney, Kristi Anderson, and Will Lewis (upstairs) |
| 3:30 pm - 4:20 pm | Develop a Black Box Sim to Track Your Data with Brian Cronin (downstairs) |
| 4:10 pm - 5:10 pm | The Forest of Forking Paths: A Comparative Survey of Modular Narrative Techniques with Matthew Cavener (upstairs) |
| 4:20 pm - 5:00 pm | Video Game Publishing: Anyone can do it! with Andrew Baillie (downstairs) |
| 5:00 pm - 5:40 pm | How to make an Artist of a Gamer with Ivy Sly (downstairs) |
| 5:10 pm - 5:40 pm | Making Autobiographical Games and Why You Should Try It with Jack Perse (upstairs) |
| 5:40 pm - 6:10 pm | Lost Lessons of the Flash Game Era with John Cooney (upstairs) |
| 5:40 pm - 6:10 pm | Cultivating Mushroom Musume with Team Mushroom Musume (downstairs) |
| 7:00 pm | Show floor closes (main hall) |
From 10am-7pm on Sunday, May 31st, we will have a large portion of the show floor open for anyone who wants to come and set up a game for others to play. Video games & tabletop games all welcome! If we run low on space, we'll rotate out each hour or so. If you have any games with non-typical controls, please reach out to participate! All games must follow the Code of Conduct. Participation is at the discretion of PIGCON organizers.
Text about speaker, showcase, and artist alley submissions.
Now this is a story all about how
My life got flipped-turned upside down
And I'd like to take a minute
Just sit right there
I'll tell you how I became the prince of a town called Bel-Air
In West Philadelphia, born and raised
On the playground was where I spent most of my days
Chillin' out maxin' relaxin' all cool
And all shootin' some b-ball outside of the school
When a couple of guys who were up to no good
Started making trouble in my neighborhood
I got in one little fight and my mom got scared
She said, "You're movin' with your auntie and uncle in Bel-Air"
Info about tickets and prices
Now this is a story all about how
My life got flipped-turned upside down
And I'd like to take a minute
Just sit right there
I'll tell you how I became the prince of a town called Bel-Air
In West Philadelphia, born and raised
On the playground was where I spent most of my days
Chillin' out maxin' relaxin' all cool
And all shootin' some b-ball outside of the school
When a couple of guys who were up to no good
Started making trouble in my neighborhood
I got in one little fight and my mom got scared
She said, "You're movin' with your auntie and uncle in Bel-Air"
Norse Hall is located in central East Portland, right off of Burnside.
The venue is easily accessible via Interstate Freeway I-5, I-84 West, and 99E.
TriMet buses 12, 19, 20, and 70 stop within a block of the venue.
The TriMet 6 bus can drop riders off within a 10 minute walk of the venue.
The Red Line can transport riders from the Portland Airport to within a 12 minute walk.
MAX Orange & Yellow Lines can transport riders to the 12 and 20 buses
Use our nearby partner hotels' codes for a discount on your stay!
Jupiter Hotel - "PIGCON" for 15% off
NW Portland Hostel - "PIGCON10" for 10% off
Interested in volunteering at PIGCON 2026?
The Portland Indie Game Squad ("PIGSquad") is an Oregon nonprofit corporation that provides charitable and educational resources, events, and networking opportunities to the game development and enthusiast community in Portland, Oregon.
Anyone associated with PIGSquad in any way, including all members, participants, attendees, speakers, sponsors, volunteers, or staff ("Participants"), is subject to this Code of Conduct while they are participating in the PIGSquad community, including attending any event organized by PIGSquad, using any PIGSquad media channels, or communicating with or about other people associated with PIGSquad.
PIGSquad is dedicated to providing an inclusive, welcoming, and safe environment for everyone. Participants must be considerate of others and behave in a professional and respectful manner. PIGSquad invites all Participants to help further these values.
No unacceptable behavior of any kind will be tolerated. This also applies to games or content created or shared in the PIGSquad community. Participants asked to stop any unacceptable behavior are expected to comply immediately or be removed from the event.
Unacceptable behavior includes sexism, racism, discrimination, disruptive behavior, harassment, and exclusion of any kind.
Games made with or featuring Generative AI (large language models, stable diffusion, AI image/art generators) will not be accepted to PIGSquad's game jams, showcases, or team forming/recruiting communications. The purpose of community participation in PIGSquad is to collaborate with other real people that share common interests and/or push yourself to learn new skills.
If you experience or notice any unacceptable behavior, or have any other concerns, please contact a member of the PIGSquad staff immediately. PIGSquad treats all reports as confidential and asks that Participants avoid disclosing information about an incident until PIGSquad has addressed the situation.
We are actively looking for sponsors who can support our efforts in strengthening communities together.
Please reach out to chat about special opportunities.
And to our anonymous donors.